![]() The Pokemon is earned by defeating the four trainers standing along either wall of the gym before finally facing off against the Karate Master. She has a level 32 Machoke and a level 33 Electabuzz – defeating them both will earn you the Thunder Punch TM. The TM is obtained from the coach trainer hanging around the entrance. This is a gym-looking building right next to the actual Saffron City gym (which is currently blocked by Team Rocket) where you can fight a few battles in order to obtain a TM and a Pokemon. The other useful stop here is the Fighting Dojo. Psychic is a powerful psychic-type move (as Billie Eilish would say, “duh”) and it’s worth teaching to at least one Pokemon before Koga’s gym comes up. One is the house in the southeast corner of the city – there’s a man there who just hands you the Psychic TM when you talk to him. There are in my mind only two points of interest you’ll really want to hit before heading inside of Silph Co. There are basically four streets that run horizontally through Saffron connected by two vertical streets on the east and west sides, but one of those horizontal streets – the second from the top – has a dead end in the middle that prevents you from being able to run all the way across. Saffron is actually somewhat empty despite being such a large city. I do want to spend a brief time discussing Saffron City itself before we dive into the Silph Co conflict. It took me 47 Pidgeotto to get Runnypants up to level 42 with the rest of the party, but once I did so he was finally ready to join the team and charge into Silph Co to beat up Team Rocket and finally progress the game’s story. I used the same strategy of grinding on Pidgeotto but honestly had a lot less luck this time as far as captures that gave obscene amounts of EXP. Once Runnypants reached his Alakazam form I spent some time training him up on route 16. After a bit of back and forth, Block had two more team members reach their final evolution, bringing us to a fully-evolved team of six Pokemon for the battle inside Silph Co. Originally we were going to evolve Grave the Graveler as well as Unseelie the Haunter, but after last chapter Runnypants stepped into to take Unseelie’s place. Clockworth wrote a great Pokemon submission for the competition, and more recently he lent me a hand with the Nuzlocke challenge by helping me trade evolve two of my Pokemon. Those of you who follow Adventure Rules for content outside of Pokemon may remember TC Clockworth from the Blogger Blitz: Shipping Wars competition last month. It was time for sweaty workout phase two, but not before I gave Runnypants as well as another team member one other boost. The game wants us to go to Silph Co and save it from Team Rocket, so by golly that’s what we’re going to do! Of course, I still want to have a team member who has been properly trained up to deal with our next couple of gyms, and with Unseelie the Haunter experiencing a rather untimely demise I decided to pass on the role of psychic-counter to the recently-caught Runnypants, who evolved into Kadabra during the sweaty workout montage. If you do as she asks and return her Clefairy Doll (it's in the Pokemon Fan Club in Vermilion City) she will give you a rail Pass.After last week’s rather unproductive sweaty workout montage, Block and his trusty partner Fuzz decided to stop trying to explore the open world of Kanto and instead be railroaded by the story. Mime (46), Alakazam (48)Īfter you restore the power, come back here to the Copycat girl's house (it's not far from the Route 7 entrance to town). Medium Doris: Slowpoke (34), Slowbro (36). ![]() Medium Rebecca: Drowzee (35), Hypno (35).Her prize, the Marsh Badge, increases your Pokemon's Special Attack stat. ![]() Her Pokemon are tough, but you can beat them if well prepared (try catching a Dark-type Houndour on Route 7). You'll need to navigate a series of teleporters to make it to her: take the upper right, upper left, lower left and lower left teleporters to get to her. The larger gym houses Sabrina, mistress of Psychic Pokemon. You can pick up an Up-Grade at the huge building in the center of town (useful for evolving Porygon when it is traded), and the Focus Band in the smaller of the two gyms (the one on the left). A few buildings to the east of the Route 6 entrance is the home of a guy who will read your mind and hand you TM29 (Psychic). This city is quite large, but rather devoid of activities.
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